Black Oak Manor is an asymmetrical, local-multiplayer game set in a haunted mansion inspired by campy horror films.  A team of paranormal investigators with 1-4 players has been sent to investigate the manor but they are not sure what hideous creature awaits them. Another player is the monster that lives in the manor. There are several classic monsters to choose from each with unique powers. The investigators much identify the monster and end its reign of terror… or die trying.  

Black Oak Manor is a procedurally generated haunted house. The game was built by a small team of students in their spare time over a period of six months.

I programmed the special abilities, the combat, made most of the 2d art, and did sound design.